Racing iOS/Android Game w/ support for wireless controllers.

Racing iOS/Android Game w/ support for wireless controllers.

I haven’t posted in awhile, but this is what I’ve been doing these 2 months. I’m working on a 2d physics racing game. And as…

Read Article →
A sequel for The Tapping Dead

A sequel for The Tapping Dead

The Tapping Dead was released last year and has been downloaded 1 million times across iOS (18%), Android (82%) and BlackBerry (less than 0.1%). 1…

Read Article →
Using Flash CC to Create Scenarios and use them in any Game Engine

Using Flash CC to Create Scenarios and use them in any Game Engine

I’ve been using Flash CC to help me speed up my development pipeline. It doesn’t matter if the game is for Adobe Air, HTML5 or…

Read Article →
A couple of bugs, workarounds and requests

A couple of bugs, workarounds and requests

Well, after expending some time working with HTML5 Canvas documents in Flash CC I could recognize some bugs (already mentioned some in my last post)….

Read Article →