
I’ve been working with Citrus Engine for a while. It is a well rounded framework and it allows fast prototyping. Last year I created a…

I haven’t posted in awhile, but this is what I’ve been doing these 2 months. I’m working on a 2d physics racing game. And as…

Continuing with the testing, I’ve added texture to the map… made it bigger and fixed some small bugs. If you played the original game, at…

Alright, I’ve used a couple of hours to start. As I said in my latest post I’m using Adobe Air and these amazing libraries: Citrus…